GS Frame and Z Buffers
4Ch/4Dh
FRAME_1/2
- 0-8 Base pointer in words/2048
- 16-21 Buffer width in pixels/64
- 24-29 Format
- 00h=PSMCT32
- 01h=PSMCT24
- 02h=PSMCT16
- 0Ah=PSMCT16S
- 30h=PSMZ32
- 31h=PSMZ24
- 32h=PSMZ16
- 3Ah=PSMZ16S
- 32-63 Framebuffer mask
Bits 32-63 prevent the specified bits in the framebuffer from being updated by the following formula:
final_color = (final_color & ~mask) | (frame_color & mask)
This mask is applied before format conversions, e.g., bit 63 of FRAME will affect bit 15 (alpha bit) of a 16-bit color.
4Eh/4Fh
ZBUF_1/2
- 0-8 Base pointer in words/2048
- 24-27 Format
- 00h=PSMZ32
- 01h=PSMZ24
- 02h=PSMZ16
- 0Ah=PSMZ16S
- 32 Buffer mask (1=do not update zbuffer)
The zbuffer's width is the same as the framebuffer's, specified in FRAME.