PS2Tek
PS2 Overview
  • 0. PS2 Overview
  • 1. Memory Map
  • 2. I/O Maps
  • BIOS
    • BIOS IOP REBOOT - SIF Reboot Server
    • 1. File Structure
    • 2. BIOS Boot Process
    • 4. BIOS EE Threading
    • 6. BIOS EE Syscalls
    • 7. BIOS EE Patches
    • 8. BIOS PlayStation Compatibility
    • 9. BIOS IOP Module Linking
  • DMA Controller (DMAC)
    • 1. DMAC I/O
    • 2. DMAC Chain Mode
    • 3. DMAC MFIFO
    • 4. DMAC Interrupts
  • Emotion Engine (EE)
    • 1. The EE Architecture
    • 2. EE Registers
    • 3. EE Instruction Decoding
    • 4. EE RDRAM initialization
    • 5. EE COP0 Registers
    • 6. EE COP0 Exception Handling
    • 7. EE COP0 Memory Management
    • 8. EE COP0 Caches
    • 9. EE COP0 Timer
    • 10. EE COP1 Registers
    • 11. EE COP1 Floating Point Format
    • 12. EE Timers
  • Graphics Interface (GIF)
    • 1. GIF I/O
    • 2. GIFtags
    • 3. GIF Data Formats
    • 4. GIF PATH3 Masking
  • Graphics Synthesizer (GS)
    • 1. GS Register List
    • 2. GS Primitives
    • 3. GS Vertex Attributes
    • 4. GS Frame and Z Buffers
    • 5. GS Transfers
    • 6. GS Textures
    • 7. GS Fog
    • 8. GS Alpha Blending
    • 9. GS Tests and Pixel Control
    • 10. GS Special Effects and Optimizations
  • IOP Hardware and Peripherals
    • 1. IOP Interrupts
    • 2. IOP DMA
    • 3. IOP Timers
    • 4. IOP Console
    • CDVD Driver
      • 1. CDVD I/O Ports
      • 2. CDVD N Commands
      • 3. CDVD Reads and Seeks
      • 4. CDVD S Commands
    • PS2 Serial Port (SIO2)
      • 1. SIO2 Registers
      • 2. SIO2 PS2 Memcards
      • 3. SIO2 PS2 Memcard Filesystem
      • 4. SIO2 Controller Commands
      • 5. SIO2 Command Sequence
    • Sound Processing Unit (SPU2)
      • 1. SPU2 AutoDMA
  • Image Processing Unit (IPU)
    • 1. IPU I/O Registers
    • 2. IPU Commands
    • 3. EE Interrupt Controller (INTC)
  • Subsystem Interface (SIF)
    • RPC_Cmds
    • 1. SIF Registers
    • 2. SIF DMA
    • 3. SIF RPC Basics
    • 4. SIF RPC Structs and Definitions
    • 6. SIF RPC System Servers
  • Vector Interface (VIF)
    • VIF Commands
    • 1. VIF I/O Registers
    • 3. VIF UNPACK
  • Vector Unit (VU)
    • 1. VU Architecture
    • 2. VU Registers
    • 3. VU Instruction Format and Decoding
    • 4. VU Pipelining
PS2Tek
  • PS2
  • GS
  • README.md

Graphics Synthesizer (GS)

GS Reference

  • GS Register List
  • GS Primitives
  • GS Vertex Attributes
  • GS Frame and Z Buffers
  • GS Transfers
  • GS Textures
  • GS Fog
  • GS Alpha Blending
  • GS Tests and Pixel Control
  • GS Special Effects and Optimizations
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2023-2025, Matías Israelson Revision fe662ba
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This Software is under the terms of The Unlicense.