PS2SDK
PS2 Homebrew Libraries
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hdl_game_info_t Struct Reference
+ Collaboration diagram for hdl_game_info_t:

Data Fields

u32 magic
 
u16 reserved
 
u16 version
 
s8 gamename [HDLFS_GAME_TITLE_LEN]
 
u8 hdl_compat_flags
 
u8 ops2l_compat_flags
 
u8 dma_type
 
u8 dma_mode
 
s8 startup [HDLFS_STARTUP_PTH_LEN]
 
u32 layer1_start
 
u32 discType
 
s32 num_partitions
 
part_specs_t part_specs [65]
 

Detailed Description

Definition at line 40 of file hdl.c.

Field Documentation

◆ magic

u32 hdl_game_info_t::magic

Definition at line 42 of file hdl.c.

◆ reserved

u16 hdl_game_info_t::reserved

Definition at line 43 of file hdl.c.

◆ version

u16 hdl_game_info_t::version

Definition at line 44 of file hdl.c.

◆ gamename

s8 hdl_game_info_t::gamename[HDLFS_GAME_TITLE_LEN]

Definition at line 45 of file hdl.c.

◆ hdl_compat_flags

u8 hdl_game_info_t::hdl_compat_flags

Definition at line 46 of file hdl.c.

◆ ops2l_compat_flags

u8 hdl_game_info_t::ops2l_compat_flags

Definition at line 47 of file hdl.c.

◆ dma_type

u8 hdl_game_info_t::dma_type

Definition at line 48 of file hdl.c.

◆ dma_mode

u8 hdl_game_info_t::dma_mode

Definition at line 49 of file hdl.c.

◆ startup

s8 hdl_game_info_t::startup[HDLFS_STARTUP_PTH_LEN]

Definition at line 50 of file hdl.c.

◆ layer1_start

u32 hdl_game_info_t::layer1_start

Definition at line 51 of file hdl.c.

◆ discType

u32 hdl_game_info_t::discType

Definition at line 52 of file hdl.c.

◆ num_partitions

s32 hdl_game_info_t::num_partitions

Definition at line 53 of file hdl.c.

◆ part_specs

part_specs_t hdl_game_info_t::part_specs[65]

Definition at line 54 of file hdl.c.


The documentation for this struct was generated from the following file: