Definition at line 40 of file hdl.c.
◆ magic
u32 hdl_game_info_t::magic |
Definition at line 42 of file hdl.c.
◆ reserved
u16 hdl_game_info_t::reserved |
Definition at line 43 of file hdl.c.
◆ version
u16 hdl_game_info_t::version |
Definition at line 44 of file hdl.c.
◆ gamename
s8 hdl_game_info_t::gamename[HDLFS_GAME_TITLE_LEN] |
Definition at line 45 of file hdl.c.
◆ hdl_compat_flags
u8 hdl_game_info_t::hdl_compat_flags |
Definition at line 46 of file hdl.c.
◆ ops2l_compat_flags
u8 hdl_game_info_t::ops2l_compat_flags |
Definition at line 47 of file hdl.c.
◆ dma_type
u8 hdl_game_info_t::dma_type |
Definition at line 48 of file hdl.c.
◆ dma_mode
u8 hdl_game_info_t::dma_mode |
Definition at line 49 of file hdl.c.
◆ startup
s8 hdl_game_info_t::startup[HDLFS_STARTUP_PTH_LEN] |
Definition at line 50 of file hdl.c.
◆ layer1_start
u32 hdl_game_info_t::layer1_start |
Definition at line 51 of file hdl.c.
◆ discType
u32 hdl_game_info_t::discType |
Definition at line 52 of file hdl.c.
◆ num_partitions
s32 hdl_game_info_t::num_partitions |
Definition at line 53 of file hdl.c.
◆ part_specs
Definition at line 54 of file hdl.c.
The documentation for this struct was generated from the following file: