Configuration
here you will learn all the configurable aspects of PS2BBL.
PS2BBL looks for it's config file on the following paths, on this specific order:
./CONFIG.INI
mx4sio:/PS2BBL/CONFIG.INI
hdd0:/__sysconf/PS2BBL/CONFIG.INI
mass:/PS2BBL/CONFIG.INI
mc0:/PS2BBL/CONFIG.INI
mc1:/PS2BBL/CONFIG.INI
note that hdd and mx4sio paths are only sesrched if you use a version of PS2BBL compatible with those devices
PSX Configuration
Users of PSX (DESR
models) will be capable of using a PSX-dedicated configuration file wich will be looked for in this path:
mc?:/PS2BBL/XCONFIG.INI
this config file has level 2 priority. this means that it will be always prioritized unless you have a dedicated config file on the japanese system update folder (mc?:/BIEXEC-SYSTEM/CONFIG.INI
)
Launch keys
a launch key is a configuration entry wich defines the path to a program or command to be executed when a specific key is pressed. for each key there are 3
paths wich are searched for in order
the sintax for a launch key is:
LK_@_E#
where @
is the KEY (AUTO
, SELECT
, L3
, R3
, START
, UP
, RIGHT
, DOWN
, LEFT
, L2
, R2
, L1
, R1
, TRIANGLE
, CIRCLE
, CROSS
, SQUARE
) all of them refer to a button of the joystick excluding AUTO
and #
is a number from 1
to 3
example:
LK_SELECT_E1
: first application to be looked for if SELECT is pressedLK_SELECT_E2
: apllication to be looked for if previous one was not foundLK_SELECT_E3
: last apllication to be looked for if previous one was not found
when adding multiple paths, set the first path on USB or other removable media, and second or third path on a storage device that is always there (HDD, MC, ROM, etc..)This way you can setup a default version of the application and at the same time provide updated versions on the USB (so you can fall back to the old one by just removing the USB)
Config Parameters
the program supports the following config entries
SKIP_PS2LOGO
: wether to run ps2 games viarom0:PS2LOGO
or by running the game executable itselfKEY_READ_WAIT_TIME
: time (in miliseconds) that the program should wait for a key press before arbitrarly loading theAUTO
launch keysOSDHISTORY_READ
: wether to change or not the program logo color (color is calculated with OSD play history record from memory card)EJECT_TRAY
: wether to eject the console tray or not the first time the disc handler detects the tray is emptyLOGO_DISPLAY
: config for logo Display:0
: don't display logo and console info1
: display console info2
: display logo and console info
LOAD_IRX_E#
: defines a path for an IRX file to be uploaded into the I/O CPU.#
means any number.
supported commands
$CDVD
: execute disc respecting the value passed toSKIP_PS2LOGO
on config$CDVD_NO_PS2LOGO
: execute disc enforcing theSKIP_PS2LOGO
to1
$CREDITS
: displays credits (duh). and shows compilation date and associated git commit hash$RUNKELF:KELFPATH
: executes the file path specified inKELFPATH
as a PS2 KELF$OSDSYS
: Executes the OSDSYS program with special argumments to skip Memory card & HDD updates, and goes straight to mc browser. this is very usefull for users wich install PS2BBL as system update and wants to access the memory card browser of OSDSYS (WARNING: USELESS ON PSX-DESR Because it's OSDSYS has no menu)$HDDCHECKER
: Only available when Internal HDD support is enabled. it performs the same integrity checks than FreeHdBoot/HDD-OSD MBR Programs (S.M.A.R.T status, sector errors, damaged partitions and HDD connection status)
configuration sample
# PlayStation2 Basic Bootloader config file
# configurations:
SKIP_PS2LOGO = 0
EJECT_TRAY = 1
OSDHISTORY_READ = 1
KEY_READ_WAIT_TIME = 4000
LOGO_DISPLAY = 2
LOAD_IRX_E1 = mass:/PS2BBL/EXAMPLE.IRX
# applications:
LK_AUTO_E1 = mc?:/APPS/OPNPS2LD.ELF
LK_AUTO_E2 = mc?:/OPL/OPNPS2LD.ELF
LK_AUTO_E3 = mass:/OPNPS2LD.ELF
LK_L1_E1 = mc?:/BOOT/ULE.ELF
LK_L1_E2 = mc?:/APPS/ULE.ELF
LK_L1_E3 = mc:?/BOOT/BOOT.ELF
LK_SELECT_E1 = rom0:TESTMODE
LK_START_E1 = $OSDSYS
LK_CROSS_E1 = $CDVD
LK_TRIANGLE_E1 = $CDVD_NO_PS2LOGO
largest config file
The following example file shows all the possible entries that the program can use:
# PlayStation2 Basic Bootloader config file
# configurations:
EJECT_TRAY = 1
OSDHISTORY_READ = 1
KEY_READ_WAIT_TIME = 4000
SKIP_PS2LOGO = 1
LOGO_DISPLAY = 2
LK_AUTO_E1 = ...
LK_AUTO_E2 = ...
LK_AUTO_E3 = ...
LK_SELECT_E1 = ...
LK_SELECT_E2 = ...
LK_SELECT_E3 = ...
LK_L3_E1 = ...
LK_L3_E2 = ...
LK_L3_E3 = ...
LK_R3_E1 = ...
LK_R3_E2 = ...
LK_R3_E3 = ...
LK_START_E1 = ...
LK_START_E2 = ...
LK_START_E3 = ...
LK_UP_E1 = ...
LK_UP_E2 = ...
LK_UP_E3 = ...
LK_RIGHT_E1 = ...
LK_RIGHT_E2 = ...
LK_RIGHT_E3 = ...
LK_DOWN_E1 = ...
LK_DOWN_E2 = ...
LK_DOWN_E3 = ...
LK_LEFT_E1 = ...
LK_LEFT_E2 = ...
LK_LEFT_E3 = ...
LK_L2_E1 = ...
LK_L2_E2 = ...
LK_L2_E3 = ...
LK_R2_E1 = ...
LK_R2_E2 = ...
LK_R2_E3 = ...
LK_L1_E1 = ...
LK_L1_E2 = ...
LK_L1_E3 = ...
LK_R1_E1 = ...
LK_R1_E2 = ...
LK_R1_E3 = ...
LK_TRIANGLE_E1 = ...
LK_TRIANGLE_E2 = ...
LK_TRIANGLE_E3 = ...
LK_CIRCLE_E1 = ...
LK_CIRCLE_E2 = ...
LK_CIRCLE_E3 = ...
LK_CROSS_E1 = ...
LK_CROSS_E2 = ...
LK_CROSS_E3 = ...
LK_SQUARE_E1 = ...
LK_SQUARE_E2 = ...
LK_SQUARE_E3 = ...